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The Day I Became A Bird
The Day I Became a Bird is a heartwarming and handcrafted narrative-adventure game. Telling the tender tale of a young boy, Frank, on his fledgling journey of fluttering feelings, innocent self-expression and honest ingenuity. A story of beaks, feathers, and heartfelt birdsong.

The Day I Became A Bird is the second game I released during my time at Hyper Luminal Games, and I worked on it for the duration of its main development cycle. I was responsible for the project code structure and development of the gameplay systems - building on the tools I created during the development of Pine Hearts.
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